Ambiera ForumDiscussions, Help and Support. |
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i dont know why peopel want creat lminux game with bad quality dx9 is very 14y and all game engine company focused into renderer and quality |
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Vulkan render of course! |
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Okay, i vote for Vulkan |
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Linux please |
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- DirectX 12 or Vulkan Renderer |
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Strange ... Here (forum) everyone seem to want Direct X our Vulcan renderer. But the vote says "Linux" ! |
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Hi Niko, have found Copperlicht a few days ago and very impressed - this is really really good software, since it does webgl and native using only javascript ... and engine-code is very small, very fast loading time :-) Have been working with Irrlicht years ago and very happy with it. Think a linux-port for the game-release would be very cool, too! |
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Vulkan Renderer of course! |
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1. spotlight added to lighting 2. head bobbing script for realistic walking in first person mode 3.improving AI behavior and add the three you listed, make this update a big one for both basic and pro. I appreciate everything you do but this update has to be a big one for people to continue to use the engine and not abandon it like some of us has done for lack of features.. |
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1. spotlight added to lighting 2. head bobbing script for realistic walking in first person mode 3.improving AI behavior and add the three you listed, make this update a big one for both basic and pro. I appreciate everything you do but this update has to be a big one for people to continue to use the engine and not abandon it like some of us has done for lack of features.. |
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not able to reply |
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Linux support would be great, but that renderer.....it's a tough one |
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oh I forgot to mention, DECAL SYSTEM! really need this for copper so we can add like blood on the walls without having to add it to the texture in photoshop ans such, plus able to change the color on the decal.. |
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THe feature I would like is more uv layout support such as multiple layers so that a complex grouped model does not have to rely on a single merged uv and textute atlased maps. FBX Scene then vertex animation would follow. That said, I have yet to be disapointed with the selection of features added in each successive release. |
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it is possible to have 3d volumeric fog like this? https://youtu.be/TXKtN5lXKO0?t=58 |
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