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basic custom gravity and collision system (behavior)
Author Text

jaimezegpi
Registered User
Quote
2016-06-06 23:22:30

this is a basic ( really basic ) behavior .
if you like i can upload them.
see the link to see how works..
forget to use in android targer . Kill your processor..
http://brainxcode.cl/develop/ccb...


seppgirty
Registered User
Quote
2016-06-07 00:53:49

That's really cool. Could be very helpful for games.


rolevix
Registered User
Quote
2016-06-07 20:46:38

That behavior kill my PC


jaimezegpi
Registered User
Quote
2016-06-08 15:49:12


It is useful but only for a few objects. If you put more than 50 processing speed is decreased. It is unthinkable to use it on android.


Ashraful
Guest
Quote
2018-12-30 00:09:45

Just add behavior Game Behaviors -> Object moved by Physics Engine to the object that you want a custom gravity and set this behavior's Density property as you want. If you increase density it will be heavy and if you increase this it will be light. So gravity will not take effect on them because gravitational force is independent on weight. So you have to use air effect to apply that


santito
Registered User
Quote
2019-01-06 19:30:04

@jaimezegpi:
It seems the original download link at brainxcode is no longer active. Can you re-post a new working link?


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