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Animated Meshes

weaponsempty
Registered User
Quote
2018-03-30 01:43:02

I have animated a static mesh of a CheyTac m200 .408 sniper rifle. I have tried exporting it from Blender as a .ms3d, .x, and .b3d, but to no avail. I have no idea what to do at this point. All of the animations are in one long animation, so that's not the problem. When I try .ms3d, it's just the bolt action part of the gun and it's white and like a wireframe. When I try .x, nothing happens. When I do .b3d, it's the whole gun but it's also a white wireframe-looking thing. It's also worth noting that IT DOESN'T MOVE! I'm probably making a noob mistake, so could someone help me out?


just_in_case
Moderator
Quote
2018-03-30 06:52:35

Do u have export armature and export animations options tick marked in blender while exporting to .x format.
And do u have selected the option to export selection only??


weaponsempty
Registered User
Quote
2018-03-30 13:38:24

No, I can't see the things to do that.


just_in_case
Moderator
Quote
2018-03-30 13:48:09

Just see the right pane of blender... While exporting to .x or .ms3d ...
They are the export options.. .. You have to tweak them to make them export the model and animation correctly....


weaponsempty
Registered User
Quote
2018-03-30 14:40:05

I see it, but what options does it need to have to operate in Coppercube?


just_in_case
Moderator
Quote
2018-03-30 17:25:33

Here is the link to the thread which shows best settings to export a model into .x format using blender.....

https://www.ambiera.com/forum.ph...


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