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CopperCube 6 released

j9907
Registered User
Quote
2020-01-17 00:50:38

For the first issue: If you don't save your project, it writes your EXE in the AppData directory you mentioned. You can enable hidden folders so they can be seen in the Explorer. Tutorials online show how to enable that feature.

For issue 2: CopperCube, at the moment, only supports the Oculus DK1 / DK2 development headsets and not the retail sets. The developer (known as "niko" on the forums) has stated he'd like to expand the system a bit more later on down the road.


raulc96
Registered User
Quote
2020-01-17 21:09:46

I can't make more planes with terrain generator, I can make a single plane.


rolevix
Registered User
Quote
2020-02-20 05:15:14

Almost 2 years have passed without good updates :(

Still waiting Oculus cv1 support with their controllers and built-in multiplayer

Niko, please, come back to us!


karmacomposer
Registered User
Quote
2020-02-20 20:53:07

I believe Coppercube has been abandoned. I bought the advanced edition when Coppercube went free and Niko disappeared from CC forums after that. I have asked tons of questions since then and Niko has not answered any of them. It's a shame, actually. I was planning on using CC for mobile game creation, but I have had major problems with losing entire scene textures to the point that I give up.

Just find another engine. This one is truly DEAD!

Mike


Robo
Guest
Quote
2020-02-21 01:45:22

wrote:
I believe Coppercube has been abandoned. I bought the advanced edition when Coppercube went free and Niko disappeared from CC forums after that. I have asked tons of questions since then and Niko has not answered any of them. It's a shame, actually. I was planning on using CC for mobile game creation, but I have had major problems with losing entire scene textures to the point that I give up.

Just find another engine. This one is truly DEAD!

Mike


Niko has been getting more quiet last 3-4 months - before that he would answer questions every few days or so..he still answers questions on Steam so try that also.

If you have had troubles with saving large files and having it only partially save (ie corrupted save file) then try to reduce individual texture sizes from a previous save, maybe even polygon count if that doesn't work..

Its not dead just hes gone a bit quiet - probably working on other projects..


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