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Terrain editor major bugs

xanimalkingx
Registered User
Quote
2018-07-22 21:17:18

I have two major bugs for the terrain editor.

The first bug is that I cant seem to move terrain. The position is stuck at 0, 0, 0 and every time I try to move it, it acts stuck and wont let me move it.

The second bug is that when first creating a terrain, the grass texture becomes screwed up and shows the actual grass decal texture instead of the flat grass texture used for surfaces.
Here's a picture of it:
🔎︎



argentarts
Registered User
Quote
2018-07-22 22:37:09

I get the first issue (I cannot move, scale, or rotate the terrain), but not the second issue (textures are fine).

I don't understand why terrain cannot be moved, but I suppose that means we'd need to calculate how much terrain we'd need and make it that size to begin with ...


xanimalkingx
Registered User
Quote
2018-07-22 22:59:33

Well, I have OpenGL renderer set in my editor options (because the Direct3D renderer was buggy for me and kept losing focus) so that's probably why, for the texture problem, at least.


xanimalkingx
Registered User
Quote
2018-07-22 23:00:32

Also note, I am using Coppercube 6


argentarts
Registered User
Quote
2018-07-22 23:21:41

Yes, I am using CopperCube 6 as well, but with DirectX (when I build) because OpenGL is really slow on my system with CopperCube for some reason.


just_in_case
Moderator
Quote
2018-07-23 05:17:05

This is because, yoy have choosen grass as a texture for the ground when you created terrain... To resolve this issue...click on terrain generator and then choose a diffrent texture for ground... And now when you click on ok to generate a terrain... It will be generated without flat graass...

And for the movement of terrain.., its not a bug... It is used to work in that way... You can't move rotate or scale a terrain... And also coppercube will not allow you to have more than 1 terrain in your scene..


niko
Moderator
Quote
2018-07-23 08:16:52

You can also use the material tab of the terrain and replace all the textures you've selected wrong easily there.


xanimalkingx
Registered User
Quote
2018-07-23 23:05:28

I know but the grass decal texture is selected by default which is a bug I believe.


argentarts
Registered User
Quote
2018-07-23 23:31:46

It shouldn't be selected by default. It's not on mine. The default terrain works as it's supposed to.


xanimalkingx
Registered User
Quote
2018-07-24 10:21:05

Probably a OpenGL error. I wish I could use Direct3D 9 renderer but I keep getting device display failed and reset in the message log in coppercube and leaving the window causes all viewports to freeze up requiring a restart.


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