Ambiera ForumDiscussions, Help and Support. |
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I am working on a PC project then I will release it's mobile version but some features are needed for that: 1. Aim assist If some enemy goes in front of the aim then the aim should follow it to make the game easier to play. 2. Physics for android Currently Coppercube 6.0 doesn't support physics for android 3. Rotate 2D overlay Ability to rotate 2d overlay as we rotate objects in 2d softwares. I will create a new post in this thread or edit it if I need more features. |
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The last one is definitely one I'd like to see... Same with the physics for android. good suggestions! :) |
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Thanks j9907 but will Niko really accept these suggestions? |
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I'm sure he'd happily add them to the list of features he'll implement, but unless many people ask for that particular feature, then it'll be a rather low priority (unless he himself thinks it would be a must-have feature) |
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So everyone should ask niko for these features. But anyways niko is not answering any posts? Is this a big matter? No No it will not be a big matter. |
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1. script 2. source 3. script |
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wrote: 1. script 2. source 3. script What do you mean??? |
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1. possible using scripting, this is just game mechanics. 2. possible with source code 3. Not sure about overlay texts, but still possible if you roll out your own. I see some games posted here with 2D elements like sprites rotating. If you're going to depend on the official update, probably the reason for it not being considered is having 2D overlay is just meant for doing static gui stuff like scores and stats. all possible with source. |
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So will these features are added to to-do list? Because I need them to create my game. |
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I'm not sure rotating a 2D overlay would be possible using a script.. But it is a good idea to make this possible. What would you need this for, for example? |
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niko wrote: What would you need this for, for example? Come on Niko ... Speedometer, compass, minimaps, etc The 2D overlay rotation is a BASIC feature in any decent 3D engine. |
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wrote: niko wrote: What would you need this for, for example? Come on Niko ... Speedometer, compass, minimaps, etc The 2D overlay rotation is a BASIC feature in any decent 3D engine. Yeah but I didn't need this for anything now but as remo wrote (above) it is a very common feature in almost every software but it's not available in Coppercube. |
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More features that Coppercube should have: 1.When we add a terrain, the trees should not be same everywhere (seed should be applied to all trees). 2.Rocks should be added for terrain 3.When we add 3D room, the walls (are Flat but they) should be solidified (3D) 4.Update prefabs like the animations of character. 5.When we create 3D room the drawing of 3D room should be free or have small pixels..Update AI behavior for enemies. 6.Add more behaviors. 7.Coppercube should have more texture format. 8.Add torch light. 9.Coppercube's Published file should have some files to run the game. And what do you think guys which Coppercube needs most? And niko Tell me all the features that you selected to add on Coppercube 6.1? |
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My list: 1. Built-in Script Editor with syntax check and debug functions. (For example, use the Scintilla library) 2. Setting object groups with the same properties (best in conjunction with creating folders) 3. Better plugin system. (No hidden menu entry with submenu) 4. Better physics for Android. .... |
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And what do you think guys which Coppercube needs most? Which number? |
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