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Weird transparency issues - how to fix?

karmacomposer
Registered User
Quote
2018-08-27 15:16:45

I brought in a large asset with multiple textures and two of them have texture atlases with alpha channel transparency.

When I set these to alpha channel transparency, everything looks fine at first, but then weird transparency problems occur - it looks like normals are pointing the wrong way. I tried to fix the normals by right clicking and choosing the flip direction of all faces but that did not work.

I don't see a way to specifically make a texture double sided, which could fix the problem.

This is NOT my asset - I just bought it off the Unity store. It only has four textures total for the entire asset, which is pretty amazing. Two of them do not require any transparency and work fine, but the other two do and are causing weird optical illusions.

Any suggestions?

Mike


karmacomposer
Registered User
Quote
2018-08-28 14:29:45

This one I need to know how to fix - please, someone help me with thiis - it's just too common. Most of my assets have transparent textures.

Mike


just_in_case
Moderator
Quote
2018-08-28 18:22:42

Sometimes using alpha transparency for plants and grass option... For the texture solves this... Give this a shot...can't promise if it will work or not..


karmacomposer
Registered User
Quote
2018-08-28 22:18:46

Not sure I follow. I chose transparency with Alpha as the type of texture and I get some weird normals - things behind appearing in front - all very optical illusion-ish.

Double sided textures would likely solve this (in other engines it does).

Please expound on your answer above so I understand what you are telling me to do.

Thanks.

Mike


just_in_case
Moderator
Quote
2018-08-29 06:50:17

Can u please provide screenshot of your problem... So that i can expand my answer...


karmacomposer
Registered User
Quote
2018-08-29 17:47:49

Here is a screen grab:

🔎︎


The red arrows point to one of the location where you can 'see through' the front of the asset and see the back of the asset.

It is far more obvious when moving, but you can see if you look.

Mike


karmacomposer
Registered User
Quote
2018-08-29 17:54:47

Here are a series of screenshots that may show the problem better (but taking a video would be the best - but a real pain int he tush to do.

🔎︎
🔎︎
🔎︎
🔎︎


You'll notice the background of the asset goes 'through' the stairs.

Again, a video would make this obvious.

I may have to shoot one.

Mike


xanimalkingx
Registered User
Quote
2018-08-30 01:15:04

wrote:
Here are a series of screenshots that may show the problem better (but taking a video would be the best - but a real pain int he tush to do.

http://www.mfelkerco.com/pictures/clip1.jpg
http://www.mfelkerco.com/pictures/clip2.jpg
http://www.mfelkerco.com/pictures/clip3.jpg
http://www.mfelkerco.com/pictures/clip4.jpg

You'll notice the background of the asset goes 'through' the stairs.

Again, a video would make this obvious.

I may have to shoot one.

Mike


Are all of your textures on your asset set to "Transparent - Alpha Channel"?


karmacomposer
Registered User
Quote
2018-08-30 01:46:38

Are all of your textures on your asset set to "Transparent - Alpha Channel"?


Not all - just the ones that actually have alpha channel transparency.

Mike


xanimalkingx
Registered User
Quote
2018-08-30 02:31:14

wrote:
Are all of your textures on your asset set to "Transparent - Alpha Channel"?


Not all - just the ones that actually have alpha channel transparency.

Mike

To all the textures that can be seen through, set "Advanced Settings" -> "Double sided material" to on,


karmacomposer
Registered User
Quote
2018-08-30 06:50:32

This is one stubborn asset - I attempted the double-sided fix on both transparent textures - did not work. It did work for other things, but not the above asset.

Is there anything else I can try or do I dump this asset?

Mike


just_in_case
Moderator
Quote
2018-08-30 09:02:17

strange nver encountered this typr of problem... as i have said earlier try using
for plants and grass rendering with double sided material enabled... (no alpha blending,render order independent)
that may solve this.. you can find these in advanced material setting or you can use irredit properties window and try other material settings from there..


Guest2345
Guest
Quote
2019-11-05 14:34:06

Hi there,

How do I make parts of the model transparent and parts not?


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