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Ambiera Forum > CopperCube > Feature requests and bug reports
bug report OpenGl

bob
Guest
Quote
2018-09-25 11:10:56

Antialiasing seem to do not work in OpenGl in exe properties export....


bob
Guest
Quote
2018-09-25 11:15:40

ho sorry, antialiasing not work only with postfx


just_in_case
Moderator
Quote
2018-09-25 12:09:52

That is not a bug..


bob
Guest
Quote
2018-09-25 17:15:28

Really?why?


just_in_case
Moderator
Quote
2018-09-25 17:59:22

Because this is limitation, not a bug... it is known to us that Anti Aliasing will not work if post effects are applied....it doesn't matter if you are using directx or opengl as video driver...


bob
Guest
Quote
2018-09-25 18:54:07

Sorry to say that, but it's completly silly, never seen a game without a Anti-aliasing and a post fx combined, perhaps that will be a smart idea to have a Post-process Anti-aliasing....Just a idea....


srfstudio
Registered User
Quote
2018-09-27 22:21:18

Damn, I was counting on that Bloom for my game. It would have given it a more modern look :(

How bad is it, is scene completely without antialiasing when using Bloom or does it still have some sort of edge-blur?

Is there a workaround for this, can adding Bloom & Blur together maybe compensate for lack of antialiasing?


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