ambiera home ambiera home

Ambiera Forum

Discussions, Help and Support.

Create a new account, Search, or Login:
Name:  Password:    
Ambiera Forum > CopperCube > Announcements and Showcase
Sneak peek of my project
Author Text

j9907
Registered User
Quote
2018-10-09 22:43:57

A few images showing off my project :) Tell me what you think of the graphics / lighting.









2 levels are shown here


j9907
Registered User
Quote
2018-10-09 22:45:19

btw the images are compressed (either imgur or the forum did it)


thanhtoanhb
Registered User
Quote
2018-10-10 05:34:34

I have built a sketchup building model but it is too heavy and lag, I want to reduce the model for lighter, what should I do?


j9907
Registered User
Quote
2018-10-10 07:26:27

Hmm, it would have been best if you would've posted in a Help topic instead of my announcement, but it's ok.

I like to use Blender for building structures. Keep in mind that CopperCube can generate trees and terrains for you, or, if you want unprecedented control, look into heightmaps (you can use virtually any image - I've used pictures of faces, animals, whatever - wacky results if you use those types of pictures, so I suggest you use images you can make in either Gimp or Photoshop


srfstudio
Registered User
Quote
2018-10-10 17:13:36

The level looks really nicely lighted, there's a lot of attention to details that can be seen. Good work.

The only two things that I find a bit off are some of the textures & model's normals. Something like tweaking of the floor & ceiling textures in the second image so that they don't seem so big or ceiling in the third image.

However the ceiling may not be a problem, we are not looking at it from a player (camera) point of view, so it could look different in-game.

As for normals, you can see where the normals have broke-down in red kitchen elements & also on the refrigerator.

Other than that it's very nice looking level.


j9907
Registered User
Quote
2018-10-10 18:56:28

Thanks!

Ah, you're right. The kitchen has some wacky normals. I'll fix that ASAP!

As for the ceiling and floor textures, the camera is positioned so they both can be seen, but it probably won't catch players' attention too much.


aks
Registered User
Quote
2018-10-10 20:58:04

Looks really good! I can't wait to play it! :-D


just_in_case
Registered User
Quote
2018-10-10 22:37:37

Awesome.... A piece of art... Loved it.. just loved it... A lot of lightmapping can be seen... Which means a lot of hard work...

Appreciate your work..! Great.


santito
Registered User
Quote
2018-10-11 01:18:53

Looking at these pictures kind of give me a sense of looking at custom made game levels for the Half-life or Counter Strike games.

Did you use the Hammer editor to make these levels and somehow imported them to Coppercube?


niko
Moderator
Quote
2018-10-12 08:28:49

Looks very nice!


j9907
Registered User
Quote
2018-10-12 09:46:38

Thanks all! :)

I'll disclose more details regarding this project once it's done. I'd rather not say anything else at the moment :)


tim12345
Guest
Quote
2018-10-14 03:55:34

whoa! totally impressed!


lonlylilou
Registered User
Quote
Yesterday

looking at those images type of give me a feel of searching at custom made recreation levels for the half of-existence or Counter Strike video games.

Did you operate the Hammer editor to make these tiers and come what may imported them to Coppercube? https://omegle.onl/
[urlhttps://googlehangouts.ooo/[/url] [url]https://8ballpool.onl/[/url]


Create reply:


Posted by: (you are not logged in)


Enter the missing letter in: "I?ternational" (you are not logged in)


Text:

 

  

Forum Codes


Feature Code
Link [url] www.example.com [/url]
Bold [b]bold text[/b]
Image [img]http://www.example.com/image.jpg[/img]
Quote [quote]quoted text[/quote]
Code [code]source code[/code]

Emoticons


   





Software: Ambiera Light Forum. © 2008-2018 Nikolaus Gebhardt, Ambiera e.U.