Ambiera ForumDiscussions, Help and Support. |
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I have some materials which could benefit from reflections but the default one is too dark. How was it made? I'd like to use something free (Gimp preferred) |
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Well I'm not too happy with textures I'm using for reflections but you can check them out and see if you like how they work: https://uploads.ungrounded.net/t... For hard reflections ('metal' geometry around windows, in elevator & small towers in main hall) I use that smoky CC texture (default_particle.png) and for doors and shields I actually use the same texture but modified in gray tones and with lower transparency. I could upload that modified textures if you think you could use them. They are, however, not really displayed good in desktop D3D builds, OpenGL is rendering them a bit better but still somewhat off. I use Paint.NET, it's free, fast and very practical: https://www.getpaint.net/downloa... BTW for me game sometimes loads without all assets so if you see that walls are missing just refresh the page :) Don't know why that is happening, it could be a Newgrounds / Coppercube issue. |
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Well, I want a subtle effect (for a hardhat on a character who's in a sewer level, specifically!). I have it somewhat where I want it, but it's still a bit iffy... |
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