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importing animated meshes woes - continued

therickman
Registered User
Quote
2018-11-26 08:49:50

Hello , I'm still testing how to import animated meshes. Now I imported a .ms3d file ( human character) ; I had to resize it but it worked.
He is the main character in a third person view

Problem : keyboard keys are inverted : moving forward makes him move backward and vice versa…


The characters included with coppercube don't have this problem , so maybe something is the wrong this the .ms3d file too…

I wil try to find a .X file as suggested by j9907...


niko
Moderator
Quote
2018-11-26 09:06:42

There is an "additional rotation" property for most behaviors. Use a rotation like (0, 180, 0) and this will fix it.


therickman
Registered User
Quote
2018-11-26 14:47:33

Thank you Niko , it worked ! And by the way thank you for releasing coppercube6 ; I upgraded to v6 pro from v5


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