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what is a tile count?

aloan
Registered User
Quote
2019-09-12 16:00:31

I read on the net and I guess I understood what is repeating texture count, but what about tile count? I really don't get it.

on an update, I went into Coppercube and created 2 planes to see the difference. On the first and second one, I set:

1 tile count - 4x4 size - 4 repeating textures
4 tile count - 4x4 size - 4 repeating textures

and I saw that the second one had 4 tiles embeded in the square. In my logical way of thinking, the first square with 1 tile consumes less memory?
because both displayed the texture correctly, so why the option for the tile count if the textures display fine?


srfstudio
Registered User
Quote
2019-09-12 22:23:52

More tiles on a plane will produce a more natural light-spreading. Just like a difference in lighting on a 2k character model where lights will seem crude and cartoonish, and 20k or even 200k character where lights will seem more realistic.


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