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Clone with id during runtime webgl

barry
Guest
Quote
2020-01-17 17:26:33

I want to have the shift key clone a mesh but also assign different ids to each clone. I want to be able to delete/rotate each clone separately and also be able to identify how many of the clones are on screen at a time.


just_in_case
Moderator
Quote
2020-01-18 03:20:15

As far as i know every coppercube scenenode has its own unique id. You can check their id number by using the irredit/irrlicht tools window....hope that helps.. Also you can get a scenenide using the id i think via javascript.😇


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