veganpete Registered User |
Quote
|
2020-06-02 13:58:11 |
|
I've made a 3D cylindar and squashed it down on the "y" axis to make a flat circle. I then added a compass texture to the htin outer-edge of the cylinder to make it look like a navigational compass. I now want it to point north by adding an instruction such as the following:
"every few seconds do something>rotate object>etc.."
I'm half way there but can't think how get it to work properly. Could I add another 3D item (as a magnetic pole) outside of my map in the far distance and get the compass to point towards it?
Thank you!
|