Ambiera ForumDiscussions, Help and Support. |
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Greetings! So, I made an extension that can help you change the texture filtering mode of a scene node. Is that enough? no? Okay, you can change the texture filtering mode of a whole scene! Still don't get it? Well, let me explain it a bit further. You can do it on your own, by writing a line of code for a texture. So, 6 textures in a node needs 6 lines of codes. If you have 100 nodes, then there will be 600 textures. Means 600 lines of codes are necessary. Wait , REALLY? The answer is, no. Why? Because with this extension, all you have to do is just press a key, and the extension will do the thing for you. Link: https://www.mediafire.com/file/u... Demo scene is included. So, enjoy! |
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sorry, I am confused... you're JS looks great. but I checked your demo, and it doesn't seem to implement your script anywhere and there is no key to press.... am I missing something.... |
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Nice ! I just finished implementing a texture quality load setting in my game so can now add the 3 filtering methods also shown here... Cheers! |
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@count2rfeit Hehe, sorry but i made a little mistake in that demo. Here's a new one: https://www.mediafire.com/file/j... I registered the extension as a behavior of the camera. In case someone need more help, here's a guide (PDF): https://www.mediafire.com/file/r... @Robo Sorry, but I can't understand your message. Please re-write |
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mutan wrote: @Robo Sorry, but I can't understand your message. Please re-write I just posted a video about it - check it out.. |
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