Ambiera ForumDiscussions, Help and Support. |
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how do you generate infinite procedural world like minecraft? pls help!! |
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I don't think that's possible with CopperCube. You can of course do fairly large maps though and just clone default boxes all over the place. You would need to learn Javascript quite well and good at maths me thinks... |
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You could do this by simple "proximity" and "clone" instructions: Clone assets as the player moves around the map and place them within viewing proximity of the player. To save memory, just delete any assets that are outside the proximity of the player. You could use random/seeded/calculated positions to vary the placement of the clones assets. |
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There is a behavior posted by @jaimezegpi years ago for procedular generation of the world. One might need to crawl the forums thread to get to the post. Or you can simply ask @jaimezegpi if hr still have that behavior lying in his pc. |
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See this project: MineSpawn http://www.mediafire.com/file/4e... |
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