Ambiera ForumDiscussions, Help and Support. |
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I want to have an AI that roams around a maze - like room and will follow the player if the player is within view and distance. Is it possible to create such a thing? Even just a roaming thing would be helpful as the coppercube built in AI roam is very buggy when it collides with walls. |
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You can make AI to follow PATH and if AI sees player then forgot path and GOTO player. I have made simple AI that follows player if sees player and with range. Here is video and download link in comments. https://www.youtube.com/watch?v=qNqFdFZXnBc But to make it roam you need to add PATH and probably do little scripting with AI script. NB i dont know about built in AI so maybe its easyer to use built in AI to just make it follow the path or something. |
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I've had some luck just by increasing the collision cage on the models so they find walls sooner. Still not perfect but improved. |
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You need to write pathfinding for that @Smnmhmdy has already written a path finding behavior to work with coppercube you can contact him. |
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Hello everybody, Indeed, Sam (Smn Mhmdy Studio) produced remarkable scripts for CopperCube. To Sven : I want to congratulate you for your nice YouTube channel (freshly created one month ago and already 24 subscribers !). I see a great potential in you : Advanced artistic skills (modelling, animations) + clear understanding of the 3D games mechanics. Thank you for sharing your CCB project with that AI demo. It is a good example of effectiveness with simplicity. |
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