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[BUG] Delete Scene Node Action

veganpete
Registered User
Quote
2021-04-13 11:24:33

[Workaround] To fix it, I had to clone the Node and then delete the original. I think it's a bug which is being triggered when renaming nodes in the scene graph explorer.

[BUG] ̶W̶h̶e̶n̶ ̶u̶s̶i̶n̶g̶ ̶t̶h̶e̶ ̶"̶d̶e̶l̶e̶t̶e̶ ̶s̶c̶e̶n̶e̶ ̶n̶o̶d̶e̶"̶ ̶a̶c̶t̶i̶o̶n̶,̶ ̶(̶a̶n̶d̶ ̶u̶p̶o̶n̶ ̶s̶e̶l̶e̶c̶t̶i̶n̶g̶ ̶t̶h̶e̶ ̶c̶o̶r̶r̶e̶c̶t̶ ̶s̶c̶e̶n̶e̶ ̶n̶o̶d̶e̶ ̶s̶c̶e̶n̶e̶ ̶g̶r̶a̶p̶h̶ ̶e̶d̶i̶t̶o̶r̶)̶,̶ ̶c̶o̶p̶p̶e̶r̶c̶u̶b̶e̶ ̶s̶o̶m̶e̶t̶i̶m̶e̶s̶ ̶i̶d̶e̶n̶t̶i̶f̶i̶e̶s̶ ̶t̶h̶e̶ ̶s̶c̶e̶n̶e̶ ̶n̶o̶d̶e̶ ̶i̶n̶c̶o̶r̶r̶e̶c̶t̶l̶y̶.̶

For example:
What I want to happen.....
Action: Delete scene node "Door1"

What is happening......
Action: Delete scene node "Door2"

Whenever I navigate to the "Door1" scene node in the scene graph explorer, coppercube immediately identifies it incorrectly as" Door2". There doesn't appear to be a way to fix it or to stop it happening (it's happened a few times now).

Incidentally, if I try clicking Door2, coppercube correctly identifies it as "door2".

If I try to rename Door1 as something else, it still incorrectly identifies it as "Door2".


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