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MakeHuman + Mixamo + Coppercube

andgameplay
Registered User
Quote
2022-01-01 16:04:32

Hey guys! I'm trying to animate MakeHuman characters in Mixamo and use them in Coppercube. Everything works ok, but the character comes without textures on Coppercube! Probably because textures come in multiple files and Coppercube only has "one texture slot" for animations. Does anyone know how to make textures work in Coppercube using MakeHuman? Thank you very much! Happy new Year!!!! :)


just_in_case
Moderator
Quote
2022-01-01 17:09:15

Here you go :- https://youtu.be/82naRJoxYqM

Watch my Youtube video, the example model in the video is also from makehuman afaik.

Hope that helps, and if it helps then i would recommend you to subscribe to the YouTube channel????


andgameplay
Registered User
Quote
2022-01-02 17:59:09

Hi just_in_case, great, I will use this tutorial! Yes, I'm already subscribed to your Youtube channel, you help me a lot! Thank you!!!


VP
Guest
Quote
2022-01-02 18:20:14

Import your model from MakeHuman to Blender.

Export from blender as filmbox.fbx and select "Copy" for path mode and make sure you select "embed textures" option (blue file icon) before clicking export.

Now when you import to mixamo (for rigging and animation), it will be fully textured.

When you export from mixamo, select "filmbox.fbx with skin" option.

Now when you import it to coppercube, it will be fully textured, rigged and animated.

Mixamo rigs single animations - to add multiple animations to the same rig, you can use Ultimate-unwrap or blender.


andgameplay
Registered User
Quote
2022-01-04 22:48:27

Ok VP, I will do this, thanks guys!


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