rookiedev Registered User |
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2022-01-04 06:09:37 |
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I'm having issues importing any of my FBX files. The FBX files I have tested work perfectly in other engines but when I try to use them inside coppercube the textures are gone. I do not have any separate texture files with these FBX models as everything is already inside. I'm new to Coppercube and 3D engines I'm coming from 2d so I apologize for the lack of understanding.
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just_in_case Moderator |
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2022-01-04 11:39:11 |
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If it has embedded textures then it might automatically create folder named same as your FBX filename with a .fbm extension, that will contain all the embeded textures, you can then load the textures manually in Coppercube.
If there is no folder created during the import of fbx model, then you can use blender to export your character along with the texture file.
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RookieDev Guest |
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2022-01-06 01:07:02 |
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How do you do that tho? Do I need to use a special command? Blender is not the easiest software to use which is why I use BFORARTISTS which is blender but kind of better.
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begula Guest |
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2022-01-14 00:41:40 |
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you can use collada files .dae their texture load automatic
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VP Guest |
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2022-01-14 01:21:54 |
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When you export fbx from blender, select "Path Mode" as "Copy",then check the "embed textures" box. When you import to coppercube,the model should automatically be textured. I made a video tutorial last week, I can upload it if you like.
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VP Guest |
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2022-06-14 08:16:47 |
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Also, depending on the scaling of the model when you export it, you may simply need to: right-click model>modify>set planar coordinates. Sometimes my models are completely white/black and if I adjust the planar coordinates,the textures suddenly appear correctly.
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