Ambiera ForumDiscussions, Help and Support. |
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maybe adding a Zoom scroll bar is a good idea? could be useful if using large terrain model now it takes forever to zoom in and out long distance using the scroll button, if using large models |
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Agree with you @coa or something like navigation speed control or moving step amount option in CopperCube's settings would be very useful. For now you could have a look at some workaround as this topic has been discussed before not long ago: https://ambiera.com/forum.php?t=... |
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I created a gauge / scrollbar thingy that works quite nicely now at current state. consisting of 2 parented 2d-overlay nodes. would that work for you ? |
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Hey @DouweDabbe, sounds like your idea is meant for in-game processing at runtime, or am I wrong? What about editor navigation while editing the project? Could you maybe provide a .ccb demo for your example? THX |
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well, if anybody want's, I did had created a editor script that allows you to make the navigation smooth in CC, but there was only one bug and due to that bug I never released it. If anybody need it then let me know. |
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hadoken wrote: Hey @DouweDabbe, sounds like your idea is meant for in-game processing at runtime, or am I wrong? What about editor navigation while editing the project? Could you maybe provide a .ccb demo for your example? THX yes used for car navigation in crowded city. Tip: add cube nodes to 4 corners of gameworld. texture them with neon, fuchsia etc. double click in node explorer and you are there. |
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I will soon upload scrollbar thingy to: https://github.com/douwedabbe prepared some images, pdf and code from where easy to rebuild the scene. sorry - I am to paranoid for now to upload ccb's. I also have a rotating knob in preparation. |
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