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Behaviors triggered by events

directxy
Registered User
Quote
2024-02-11 18:42:20

Behaviors triggered by events-> When a key is pressed do something-> <Hide or unhide a scene node-> [ … ]

I want a Menu appear when I hold a key down, at the same time this shown menu needs to be selectable with mouse to perform an action. When I release the key the menu needs to dissappear. Sofar I can only toggle visibility.

Can someone please help?


vp
Guest
Quote
2024-02-12 08:27:11

When "a" key is pressed: switch scene (menu)
When "a" key is released: switch scene (game)


vp
Guest
Quote
2024-02-12 08:30:57

...or, if you don't want to switch scenes for a menu, you can show/hide a 2D overlay for the mouse to interact with instead. I have a few non-code menu examples on my itch.io page.


writer
Guest
Quote
2024-02-12 09:05:40

Yes, you can do this and execute the code for displaying the cursor and switching visibility as you described
JS CODE: ccbSetCursorVisible(false); and change true .


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