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FPS Camera keeps running...

ishmaru
Registered User
Quote
2017-05-03 06:34:46

So I'm having an issue where I have first person camera with the movement controller. I have another node that on proximity to fps camera switches the active camera to another node, plays a cut scene, then switches fps camera back to active when done.

Problem is that on setting fps camera back to active the fps node constantly runs forward. As if the input is stuck.

I tried restarting behaviors of the fps Camera and it does not fix the issue.

Anyone have any suggestions?


erik
Registered User
Quote
2017-05-03 07:41:43

When you press the cursor keys down, will it stop running then?


ishmaru
Registered User
Quote
2017-05-03 14:19:04

When I press cursor keys movement goes back to normal.

However, until then camera is stuck moving forward.


ishmaru
Registered User
Quote
2017-05-04 14:18:48

Even switching scenes and switching back causes same issue.

Any else I could try?


niko
Moderator
Quote
2017-05-05 08:12:29

Hm, sounds like the fps camera has the state recorded. What platform are you using? Maybe there is a workaround for this.


ishmaru
Registered User
Quote
2017-05-07 01:42:52

I'm on a windows machine.


niko
Moderator
Quote
2017-05-09 07:58:39

I've looked into this now, and this is a shortcoming of the current FPS camera. Will fix this with the next update, sorry for this.


ishmaru
Registered User
Quote
2017-05-14 04:42:32

Wonderful, Thank you Niko.


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