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Pro version and video?

georgeberlin
Registered User
Quote
2017-07-06 19:41:26

Hey there!

Making some cool interactive VR experiences with CopperCube demo and was curious about the pro version...

Short story- I'm HAND animating a ton of photospheres that link together and want to trigger additional animations when you're over them (i.e. a flame bursts up when you look at the fire)

How does PRO handle this? I can't test the video functions because there's no demo for it...

I want to say 'on (event) play this video'

How is the engine with all of that?

Also, any way to trigger VR mode for say, phone and web? And how do you set GAZE to be the trigger? Right now it's where I move the mouse...

Thanks!


niko
Moderator
Quote
2017-07-07 07:58:52

For fire, I'd suggest to use a particle system instead of a video. Can also be done easily with the basic edition. You coud probably also use the animate texture behavior together with this.

Yes, you can play a video on a specific event. There is an action for this, which can start and stop a video.

VR only works on Windows .exe target, and also only for the Oculus rift DK1 and DK2 for now. I hope to add Vive support (or even OpenVR) in the future, though.


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