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Hi I'm try play sound: ISoundEngine engine = new ISoundEngine(); string Path = "C:\\Òåñò\\ìóçûêà.mp3"; ISound currentlyPlayingSound = engine.Play2D(Path); but currentlyPlayingSound return null. When string Path = "C:\\Test\\musice.mp3"; It's OK. Please help me! |
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That is help me: System.Text.Encoding Enc = System.Text.Encoding.Default; byte[] bUnic = Enc.GetBytes(Path); Path = System.Text.Encoding.GetEncoding(1252).GetString(bUnic); ISound currentlyPlayingSound = engine.Play2D(Path); |
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