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webgl - accessing copperlicht engine from extension
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[quote][b][/b] wrote: I think if you replace the "minified and uglyfied" version of "copperlichtdata\copperlicht.js" in your coppercube project with just the "minifed" version of "copperlicht.js" from the copperlicht sdk, then using the method I described above you should be able to access the copperlicht api from your extensions. But I haven't tried this a whole lot. Let me try some more and see if I run into any issues.[/quote]
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