≡
Products
▼
Support
▼
Company
▼
Forum
Ambiera Forum
Discussions, Help and Support.
Create a new account
,
Search
, or Login:
Create reply in
Editable Text Overlay
Posted by:
(you are not logged in)
Enter the missing letter in: "Int?rnational"
(you are not logged in)
Text:
[quote][b][/b] wrote: [b]just_in_case dynamogames[/b] You actually don't need a js script for that. You can set a variable using $varName$ in change 2d overlay text action as it says here: https://www.ambiera.com/coppercube/doc/cnt_actions.html:~:text=CopperCube%20includes%20several%20actions%20which,creating%20ingame%20AI%20controlled%20characters. Sets the text of a 2D overlay to a new text. It is also possible to print the content of variables with this, if wanted, by inserting the variable name surrounded by the '$' symbol. For example to display the text of a variable named 'score' after some text in the 2D overlay, set the text to "Your score: $score$". For showing the health of a game AI, use for example "Health: $player1.health$", where 'player1' is the name of the object with the health. (See Special Variables for details). I didn't know about that.[/quote]
Possible Codes
Feature
Code
Link
[url] www.example.com [/url]
Bold
[b]bold text[/b]
Image
[img]http://www.example.com/image.jpg[/img]
Quote
[quote]quoted text[/quote]
Code
[code]source code[/code]
Emoticons
Copyright© Ambiera e.U. all rights reserved.
Privacy Policy | Terms and Conditions | Imprint | Contact