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Enter the missing letter in: "Internati?nal"
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[quote][b][/b] wrote: Unfortunately, Coppercube doesn't support screenspace shaders by default yet, and my skill aren't yet that great that I can utilize the RTT technique that CC uses for the post effects to create screenspace shaders, so yeah you have to use the inverted warp of the world with the water node, @VP, those are some nice effects, but It would have been much better if they were not on a 2D plane or billboards, maybe you can bake them into a sphere so that they can have 3D depth effect, I am not sure though if it is possible to bake them on a sphere.[/quote]
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