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Change the dimensions of 2Doverlays with resolution of the device?
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[quote][b][/b] wrote: @pmax, I don't think the op has an issue with triggering of click events of overlays, so maybe key emulation is not what he wants.. @misterpaint, well, I am not sure if you are using native android export or the webGL one. But if you are using the webGL one then yeah you can resize the overlays and can also adjust their positions. also id you are using 2D touch input then it won't work as 2D touch input doesn't work properly on the basis of scale and alignment on webGL platform. you can get the device orientation and based on the orientation you can change the scale of the overlays.[/quote]
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