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Lightmap Flashlight
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[quote][b][/b] wrote: I am not so sure about that right now, as I am not into lightmaps that much. But there are workarounds with which you can use the fake flashlight on lightmaps. simplest is to create a cone with transparent add material and allign and child it to the actual flashlight model or to your player. I have tried this earlier and it works really nice. It will be more effective if you use Black fog in your scene to darken the area and make the Cone unaffected by fog using one of my shader. So that it will show eveything that's inside the cone and everything else will be dark.[/quote]
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