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CopperCube Runtime Level Editor
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[quote][b]Guest[/b] wrote: Here's a small example of the concept in action. It simply updates the position of the cube, but you can expand upon it easily for the scale, rotation, etc. Spawning objects will be easy as well. Adding behaviors/actions is probably a bit more tricky. That will depend on if you are going pure code or using CC's default behaviors/actions. Hope this helps. Let me know if you have any questions. [url]https://files.catbox.moe/z6olfw.zip[/url][/quote]
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