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how to trigger a custom animators event
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[quote][b][/b] wrote: Hi, you need to do key and mouse management yourself in this case, but if you prefer relying on CopperLicht for that, there are some private function where you can register your animator. From your animator, call for example this: [code] copperlicht.registerAnimatorForKeyUp(this); copperlicht.registerAnimatorForKeyDown(this); [/code][/quote]
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