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CopperLicht 1.4 released
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[quote][b]niko[/b] wrote: A new update of CopperLicht is now available, version 1.4. Get it here: [url]http://www.ambiera.com/copperlicht/index.html[/url] Changes: - Dynamic light is now supported. - CopperLicht now supports the backface culling flag for every material. Enabling a way to use double sided materials in the 3D scene. - Internet Explorer is now supported as well. Although this browser doesn't support WebGL, you can run CopperLicht now perfectly using the IEWebGL plugin. There is also now a copperlicht_ie.js file available on our website to help you using CopperLicht in InternetExplorer. - CopperLicht now supports all features of Coppercube 3 - Updated to support new features of the CopperCube editor (i.e. dynamic frames per second counter) - Fixed a bug in firefox: When playing animated meshes in a WebGL scene, firefox got slower and slower. This is caused by a memory leak bug in firefox, but CopperLicht is now aware of this and improves the situation. - All triangle selectors now have the option to specify a node to ignore, which is useful to prevent collisions for example of a scene node against itself. - Pressing keys assigned to behaviors or actions like camera controllers will no longer cause that key presses to propagate to the browser, causing it to for example scroll unwantedly.[/quote]
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