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How to destroy a scene node?
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Enter the missing letter in: "Internati?nal"
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[quote][b][/b] wrote: Removing should work like this: [code]yourNode.getParent().removeChild(yourNode);[/code] Adding new stuff dynamically: Just create an instance of the mesh scene node and add it into the scene graph where you need it. If you have already a bullet in the scene, you can use createClone() to create a copy of it.[/quote]
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