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Capturing data from audio devices
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[quote][b][/b] wrote: Your code is on the right track, I think. Adding a sound source is a way to say the engine that there is this one chunk of data, and you want to name it like this, and that you want to play it from time to time with this name. So adding it multiple times doesn't make sense. So what I would change is this: In OnReceiveAudioDataStreamChunk, record the data you get. Maybe in an array, maybe in a file. Once you are happy to play all of it, add it once as sound source, and you can play it then.[/quote]
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