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Texture animation behavior
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[quote][b]tim12345[/b] wrote: This can be achieved using an alternate method that uses a combination of 'change a texture' and 'if a variable has a value do something' and 'every few seconds do something'. It's pain staking yes, but once you set it up you can clone it for use in other objects, and simply modify it. Might be easier if someone created a javascript plugin that does this, but I think then you would have to store your textures in a folder and it would manually load them?? i don't like that. Other than that you'd have to wait for niko to add this to the program. (as far as I am aware) But I do what you have described in essence quite a bit using the first method. maybe someone else has a better idea.[/quote]
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