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cloning objects not affected by gravity
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Enter the missing letter in: "Int?rnational"
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[quote][b]tim12345[/b] wrote: Hi! If I clone an object during runtime (or in the editor) that has 'collide when moved' attached to it and has 'affected by gravity' unchecked, the new clone has 'affected by gravity' checked! *cry* While this hasn't stopped me yet from creating super awesome cool video game stuff, it just might in the future. So if you could fix that, it would be great. Thanks![/quote]
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