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Load and store a variable explanation?
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Enter the missing letter in: "I?ternational"
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[quote][b][/b] wrote: You are right! Now you have to do what i am going to tell you: [code][b] In level one, add a green coin and add on proximinity invisible the coin or delete the coin, set variable (green coin) to 1 (means the player piked up the green coin) and save the variable to disk(green coin) Now when the player goes to shop load the variable (green coin), check if variable is 1 hide can't overlay unhide buy button or else unhide can't overlay and hide buy button before first drawing and when the player buys it do variable (green man) to 1 and save the variable (green man) to disk And in level two load variable (green man), check if variable is 1 hide normal man and unhide Green man or else empty before first drawing[/b][/code] Any mistakes? please tell me! And soon i will give you an example (ccb) if you wish!*blinzel**grin*[/quote]
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