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[quote][b][/b] wrote: (7) - How do you change the SHAPE of the collision mesh? Other editors offer polygonal, the shape of the mesh, rectangular, spherical, etc. Is Coppercube one shape only? How does one make it so the character can collide, say with stairs and be able to climb them? A normal collision mesh that is spherical would not allow for that. It would have to be polygonal or based on the shape of the mesh. How is this done? (9) - How do you move the pivot point? It says Irredit is a part of Coppercube according to the irredit website. Where is it located within Coppercube? How will it help me if Coppercube can't do it? I am VERY surprised Niko has not answered any of these questions by now. I have been supporting his work ($$$) for over a decade. Mike[/quote]
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