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Question about Morph Shapes and Nodes
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Enter the missing letter in: "Internati?nal"
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[quote][b]jendevoka[/b] wrote: Hi guys, So just a couple quick question, I've been read and watching some videos about the Coppercube engine and everything I've seen so far I've absolutely loved. I have been left with a couple of questions though, I hope someone can help. I believe in the latest update CC now supports FBX files, but do we have a way to programmatically interface with morph shapes, i.e. for sliders in a creating character system? I believe in order for a character creation system to work, I would need someway to save the changes made to the default model and then re-apply those changes every time the model is loaded/scene changes correct? Secondly I see that nodes are supported on models, so we can attach objects to certain body parts, guns in hands and so on. Can this be expanded into a clothing system? I'm assuming as long as say, a jacket is using the same armature and is rigged properly it should be able to sit atop an existing mesh if its attached to the right node/nodes? Thanks in advance Jeni[/quote]
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