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Question about Morph Shapes and Nodes
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Enter the missing letter in: "Internat?onal"
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[quote][b][/b] wrote: Coppercube is not DAZ or Carrara - which allow you to morph 3d characters with sliders depending on their rig. You would have to program that yourself in Javascript or buy studio and program that into the c++ code. A SERIOUS undertaking. Better to use something like Mixamo to auto-rig the asset (t-pose required) and add motions or then bring into software like Fragmotion or any serious 3D animation software (Maya, 3D Studio, Modo, Cinema 4D, etc) and animate the character. Coppercube works GREAT with rigged and animated models. My advice is to get Ultimate Unwrap 3D Pro (pay for it) and then export your characters to either b3d, direct x or FBX 2015. Then use the animation module to set the animations. Works great for me. Mike[/quote]
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