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Serious bug with the CCB import option
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[quote][b][/b] wrote: Wow! Great idea... Thanks for the tip. In all honesty, the built-in lightmapper is excellent if you use the global illumination option and ignore the standard shadow mode, but my gosh it takes an ungodly amount of time to calculate! I split my levels up into different sections (as you know) and I typically wait a half hour to an hour just to calculate it with that mode. Heaven forbid if it's screwed up in one spot... ;) gotta calculate again! A lot of my levels are in a factory so that blur tip could help a fair bit![/quote]
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