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Serious bug with the CCB import option
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[quote][b][/b] wrote: Yes, that's what CC lightmapper was doing when I tried it on some simple test-geometry: over 1h for Global Illumination :) I thought it was my computer :) In Blender it takes about 5min for 1024 lightmap, with 2048 (which I usually avoid) it takes longer, everything under 1024 is almost instant :) And you can render the scene before lightmapping to see if everything looks o.k. which takes from 5 to 20 seconds depending on a camera view. You do have to prepare geometry, that's not a pleasant process. I always separate by material, that way i have less objects & easier way to subdivide them if generated lightmap UV seems 'overcrowded' :)[/quote]
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