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Floating on and underwater.
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[quote][b][/b] wrote: [quote]Sorrt currently coppercube doesn't support physics for buoyancy... But you can use the behavior to check altitude and by comparing it you can allow a player to dive or swim....hope that helps [/quote] [quote]The best you can do is set the Gravity property of the root scene node to a low value when under water and back to the normal value when above water.[/quote] Step by step tutorials of both these methods would be very helpful. Thanks.[/quote]
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