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My development workflow
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Enter the missing letter in: "I?ternational"
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[quote][b][/b] wrote: haha, for recommendation 4 I have the following directories: ccb - it stores the CCB files for the levels levels - it stores the level geometry and textures (with sub-directories for each one obviously) models - this has 2 sub-directories: "objects" and "characters". Objects stores the interactable objects Characters stores the game characters you can talk with and such... movies - self-explanatory! prefabs - prefabs of the objects / characters sound is split up into the following sub-dirs: dialog - Spoken dialog sfx - Sound effects zmusic - Music I mostly use OGG files, but I am in the process of replacing everything with standard uncompressed WAV files! The dialog is mono (obviously) since stereo dialog is pointless in many cases... And then in the root of the project folder I have a boatload of random stuff, such as Gimp project files... I also have a second development directory from June of last year which stores all of my .Blend files for the characters or levels... It's a very convoluted and complex setup admittedly, but it is 100% ideal for me.[/quote]
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