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best JavaScript setup 4newby ?
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[quote][b][/b] wrote: [quote][b][/b] wrote: I answered you on the How do you detect if an animated texture has done running its sequence ? thread aloan, hope that helps you too.[/quote] Oh yeah, thanks! I was able to animate using the changeNodeProperty (Just in Case had told how to) and it worked, so I put the working CCB there for download together with an animated walking npc! Now I still don't fully get what doOnFunction does: according to what I understood, you can just write the action on notepad++ using onFunctionCall and it executes the action for you... If so, I wonder it can't be the same thing for behaviors! It would be nice to have a little dummy ccb just to show the onFunctionCall in action (just a cube example). I also downloaded the Ecma262.pdf and many other pdfs on JS.[/quote]
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