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Weapon and ammo inventory test for FPS
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[quote][b]vegetalain[/b] wrote: Hello world :D So, i have a small project of making a FPS in a duke nukem style, or hexen style. Here you can try a "basic" test of weapon with ammo, and health pack (2 tacos *smile*), and 3 ennemies... with no code (ccb and exe). [url]vegetalain.free.fr/test_armes_munitions_2.zip[/url] And here, a screenshot : [img]http://vegetalain.free.fr/test_armes_munitions_2.jpg[/img] 2 ennemies launch bullets, and 1 ennemy hurt you if you are too near him. Keys for weapons : 1, 2, 3. (you have 1 crosshair by weapon) Key for hoslter : 0. Keys for moving : w, s, a, d, space. Key for shooting : left click. When you go forward on ammos, you take them, and it add "1" to your inventory. When the ennemies die there's a little animation. When you are dead, a new map is loaded. But i have a little problem with the ennemies. I don't know what to do, to make ennemies follow me *cry* (to attack me)...? Any idea? Thanks for your advice and feedback x) Have a nice week *grin*. Alain.[/quote]
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