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spaceship project
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[quote][b]Robo[/b] wrote: Nice improvements count2rfeit. The dynamic lighting looks a lot better. There is a limit to 4 point lights per scene though using dynamic lighting so that's why the lights go on and off at times. I would add walking sounds, door opening sounds and ambient location 3d sounds also (even local pc sound beeps). I liked the idea of going outside the ship and flying around in space - you could have that as necessary to fix something on the ship...maybe an air leak or something. Searching for tools/items would be nice to have goals to achieve and different systems to repair. I think the ground mesh in front of the reactor has issues hence why the player starts to fall through the floor. I had this same problem when I had 2 meshes overlapping each other and one was child noded under the other one. Just unchild it if that's the case and reverse the faces if you need double sided images and use backface culling for each side - will be ok then. If its not that then try redo another mesh.. hope to see more...[/quote]
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