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3rd Person Player & Camera Controller 2021
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Enter the missing letter in: "Interna?ional"
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[quote][b][/b] wrote: Maybe I'm missing something? - but this very simple to do (without any coding)... In my game I wanted a 3rd person camera which can look around with the mouse, instead of just facing forward. [quote] So I just added a [b] 1st person camera [/b] with the [b] "follow" behaviour [/b] set to follow my player character. The camera then follows my player, but looks around with the mouse (eg: like in Skyrim). I refined this further by having 2 cameras - one which looks wherever the player is facing (3rd Person), then a second which looks with the mouse(1st Person). I set camera 1 as default and use "switch to camera 2" when right mouse button is pressed (and "switch to camera 1" when right mouse is released). [/quote] So now my game has a 3rd person camera by default which can freely look around whenever right mouse is pressed down. (Kinda the same as a "right analogue stick" on a joypad, used for looking around which re-centres when you let go of it.) Here's the demo game so far (right-click for mouse look).... [url] https://drive.google.com/file/d/1zgIZJ1_VHEc2f1z8f3jYHtobwRaPWTO5/view?usp=sharing [/url][/quote]
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