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animation timings
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Enter the missing letter in: "Internat?onal"
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[quote][b]Robo[/b] wrote: I found an easy way to modify animation FPS using Blender 2.79 to 30 FPS with just changing it from 30 to 300 (under Dimensions) then importing to CC then changing back to 30 again. This didnt fix the problem unfortunately and trying to use the foot position check to pick up a full walk cycle before changing the "FramesPerSecond" as will reset the animation each time. This was the only way - nothing else worked. Some animations were a cut short slightly this way so maybe 60 FPS would be better.. Its working ok but needs some adjustments....thanks everyone..[/quote]
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